Difference between revisions of "Applications"
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===[https://github.com/leggedrobotics/legged_gym Legged Gym]=== | ===[https://github.com/leggedrobotics/legged_gym Legged Gym]=== | ||
Isaac Gym Environments for Legged Robots. | Isaac Gym Environments for Legged Robots. | ||
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+ | ===[https://github.com/chengxuxin/extreme-parkour Extreme Parkour]=== | ||
+ | Extreme Parkour with AMP Legged Robots. | ||
===[https://github.com/Alescontrela/AMP_for_hardware AMP for hardware]=== | ===[https://github.com/Alescontrela/AMP_for_hardware AMP for hardware]=== | ||
Adversarial Motion Priors Make Good Substitutes for Complex Reward Functions | Adversarial Motion Priors Make Good Substitutes for Complex Reward Functions | ||
− | ==[https://github.com/ZhengyiLuo/PHC PHC]=== | + | ===[https://github.com/ZhengyiLuo/PHC PHC]=== |
Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars. | Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars. | ||
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===[https://github.com/kscalelabs/sim KScale Sim]=== | ===[https://github.com/kscalelabs/sim KScale Sim]=== | ||
Training setup for getting up and walking with [[Stompy]]. | Training setup for getting up and walking with [[Stompy]]. | ||
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+ | [[Category: Software]] |
Latest revision as of 00:07, 1 May 2024
Contents
Applications ListEdit
A non-comprehensive list of training frameworks is listed below.
Legged GymEdit
Isaac Gym Environments for Legged Robots.
Extreme ParkourEdit
Extreme Parkour with AMP Legged Robots.
AMP for hardwareEdit
Adversarial Motion Priors Make Good Substitutes for Complex Reward Functions
PHCEdit
Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars.
Humanoid GymEdit
Training setup for walking with Xbot-L.
KScale SimEdit
Training setup for getting up and walking with Stompy.